Originally, it was just a small coding exercise of mine.
Then i proceeded to add the next technology, the ‘Industrialization’ to Minecraft.
Meanwhile, we got Lasers, NanoSuits, High-Tech Nuclear Reactors, Radioactive Supercreepers… Now, probably not latter one, but the remaining stuff that actually is FAR beyong “Industrial Age”.
Same way, some later ideas, like CPUs, Orbital Cannon, Fusion Generator etc are probably even less “Industrial Age” then the stuff we have yet.
First question: is there any group in the community which DISLIKES the evolvement of IndustrialCraft in this regard?
The whole Notch situation kinda bothered me into dunno’ing whether i’m still hitting the correct red line for my own mod :3
Second part: I once said this was meant to be a mining & technology-based mod, only providing useful tools and no sort of actual weapons. Kinda broke that word with implementing a NanoSabre to create a balance factor for QuantumSuit on PvP servers.
However, for some future theme ideas, for example the super-secret secret-project, I think about adding actual real weapons to the game. Not the SDK “Let’s take every CS weapon and turn it into an equivalently overpowered item”, but in a balanced, yet challenging way (and ofc with the special touch of HAYO!).
Any critic/comments in this regard? I wouldn’t mind giving IC²-users the capability to start “High-Tech-Age-Wars” on PvP servers, with each group mining sacre ressource spots with their miners, processing it in hidden refinerys and then proceeding to use the ressources in long-ranged QuantumSuit-Warrior battles. Unless you guys would actually dislike the idea ^^’
Tell me your thoughts, and feel free to be honest, please :§