Comments on: Some first peak at the 1.0 code… https://www.industrial-craft.net/292 The official blog of Alblaka Mon, 27 Oct 2014 22:26:38 +0000 hourly 1 https://wordpress.org/?v=4.5.3 By: MorganIsCewl https://www.industrial-craft.net/292#comment-10888 Sat, 17 Dec 2011 00:52:06 +0000 https://www.industrial-craft.net/?p=292#comment-10888 Can I quote you on that?

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By: Alblaka https://www.industrial-craft.net/292#comment-10819 Fri, 16 Dec 2011 14:53:26 +0000 https://www.industrial-craft.net/?p=292#comment-10819 Can’t bother. You’re free to create a “Quote Alblaka’s status reports from the blog here” thread, though.

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By: Artusha https://www.industrial-craft.net/292#comment-10796 Fri, 16 Dec 2011 11:29:51 +0000 https://www.industrial-craft.net/?p=292#comment-10796 Hello Alblaka,
I am the guy who was bugging you about terraformers during the good old IC days. I am really impressed to see how much you reworked their functionality, powering methods, speed. Thanks a lot for listening to me, it’s good to see that ‘Chilling’ no longer avoids making snow on sand like a phobia.
Now i am off to turn deserts into snow valleys, I wish you luck with your mod.
-RT.

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By: Starhero https://www.industrial-craft.net/292#comment-10795 Fri, 16 Dec 2011 11:01:15 +0000 https://www.industrial-craft.net/?p=292#comment-10795 Awesome, knowing these at least gives me an idea at what stage you guys are at.

Now not to be demanding but kindly asking if maybe we could get a forum thread over updates like this? Or something?

Either way, thank for the update, hope you guys fix those crashes.

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By: Bluehorazon https://www.industrial-craft.net/292#comment-10786 Fri, 16 Dec 2011 08:44:06 +0000 https://www.industrial-craft.net/?p=292#comment-10786 Sounds good in a not so good way^^.

Actually IC2 really may become a christmas-present *g* (hmm… or this was planned right from the beginning :P).

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By: Alblaka https://www.industrial-craft.net/292#comment-10781 Fri, 16 Dec 2011 07:18:39 +0000 https://www.industrial-craft.net/?p=292#comment-10781 A raw version is ported to 1.0, but we have a couple of serious crashing issues that need to be fixed before we can release it.

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By: Starhero https://www.industrial-craft.net/292#comment-10749 Fri, 16 Dec 2011 00:39:23 +0000 https://www.industrial-craft.net/?p=292#comment-10749 So…Seems commenting has died.

Phewy! I was enjoying the comments as I was refreshing this page EVERY FREAKING DAY!

Could we get any type of status update to IC2 + MC 1.0?

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By: Habib Denokfasa https://www.industrial-craft.net/292#comment-10647 Thu, 15 Dec 2011 02:06:34 +0000 https://www.industrial-craft.net/?p=292#comment-10647 Great mod. Can’t ever go back to a Minecraft without mass fabricators and solar flowers.

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By: AndreyKl https://www.industrial-craft.net/292#comment-10553 Wed, 14 Dec 2011 09:03:54 +0000 https://www.industrial-craft.net/?p=292#comment-10553 There are some bugs in forge and recent BC, so waiting for IC2 is fine.

You can use AditionalPipes – BC mod for correct insertion without drop.
But RP is really good and compact for crafting (requesting items for smelters and crafting tables), while BC is better for distribution to your chests (especially with teleport or logistic pipes). Using them both leads for smallest size of Chast-Store systems and Easy construction of some centralized controls.
(For BC its a pain to put RP cables from chests to one single room, RP used lots of tubes, wiring, machines and energy for distribution system – huge space)
P.S. Distribution system – i mean lots of rooms, like “ores&metals”, “construction materials”, “Food” e t c. In each room 12 chests, one chest for one block (except paints, some machinery and loot).

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By: EAKAE https://www.industrial-craft.net/292#comment-10529 Wed, 14 Dec 2011 05:50:45 +0000 https://www.industrial-craft.net/?p=292#comment-10529 Or you could use RP world, and forgo the uranium ore.

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