IndustrialCraft v8.00

IndustrialCraft was updated to MCv1.7.3 😀

Here the changelog:

  • Implemented a couple of neat fixes regarding SMP GUIs, most stuff should work now (Many thanks to Sorha2, who provided the codesnibbets ned to fix the issues)
  • Fixed Terraformer lock-up’s when in proximity of unloaded chunks
  • Fixed a Sellomat exploiting bug
  • Cables can now be placed in water
  • Nukes use the new TNT-rule, ITNT can still be launched by hand
  • Fixed Energy-O-Mat with some new update mechanisms

For more, have a look on the wiki. Click Here

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3 Responses to IndustrialCraft v8.00

  1. Chris says:

    Lol, what are the things!!?

  2. Plazma_Fire says:

    I LOVE YOU

  3. Apollo says:

    I want to have your hatchlings!

Comments are closed.